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Here
is the jittercam. This camera comes in handy when you need
to add a natural hand held camera look. It would also work
to simulate the camera flying through turbulence, or the
view from inside a car thats rolling over some bumpy terrain.
There
is a slider on the camera which controls the amount of transform
jitter. I decided not to add a rotational jitter effect
because I think it will be too herky-jerky.
If you are using Max 6 you must run the AttributeHolder
script (maxscript/run script/pluginscripts/Modifier-AttributeHolder.ms)
You
can copy the script into my maxscript/startup directory
as well, so it runs every time I start max.
You
can test it by selecting the camera, 'playing' the viewport,
and adjusting the slider.
If
you already have a cam keyed, you can copy/paste the keys
to the jittercam, and add the jitter. You can ease in/out
of the jitter by editing the in/out of the keys for the
slider (on the cam)
This was created in Max 6, and works with Max 7 as well.
Any
questions/comments? Feel free to contact me: tutorials@everflow.com
Have
Fun.
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MAX FILE 15k
©Copyright 2005 Bruce
Hlavna Everflow Studios You may redistribute this file,
with proper credit and this Description and accompanying
text file intact.
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